REDNECK RAMPAGE TUTORIAL # 4- WINDOWS written by Matt Newcomb (Newc) ---------------------------------------------------------------------------------------------------------------- The best way to view this document is to select word wrap from the edit menu. ---------------------------------------------------------------------------------------------------------------- To make windows, first make a square and press Alt S while in 2D mode to change its lines red, then make another square inside this one. This will give the walls thickness, which helps to keep the 3D look. Pick the spot where you want the windows and put the mouse cursor directly on the line and press insert. This will put a green vertex on the line. Each window will need four of these vertexes, two on the outer wall and two on the inner wall (just like a real house). When the four vertexes are placed, draw a line with the spacebar to connect the inner and outer walls. Now go into 3D mode, and raise the walls to the ceiling (or the height you want them) then raise the windows to the height you want them. Now point the mouse cursor at the outer edge of the window sill (in 3D mode) and press M. This will cause a yellow/red grid to appear in the window. Point at this and press V twice. Scroll down to the glass sprite (#1056) and press enter. This will replace the grid with glass. Now point at the glass and press B and H. This will make the glass Blockable (you can't walk through it) and Hittable (it will break when shot). That's it! ---------------------------------------------------------------------------------------------------------------- This map and text file created by Matt Newcomb (Newc). These files may be redistributed by anyone and put on any webpage, so long as there is a link (email or pagelink) to me. Email: striker@ Homepage: http://