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Redneck Rampage Makemap Tutorial #6 SE 12 : Light Switch
By Bruce Hamilton
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   :Used light up a sector when activated with a switch.

   Hitag : Set equal to all other SE 12 used together
   Sector Lotag : none
   Angle : none
   Shade : Set to brightness when light is on, set sector brightness to when light is off.
   Palette : Set to when lights are on.
   Comment :
      :The lights color is taken from the SE sprites Palette when the
       light is on, and the sectors palette when the light is off.
       Default is no color. e.g. palette = 0.
       Both the SE sprite and the sector can have different palettes.

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