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Redneck Rampage Makemap Tutorial #6 SE 12 : Light Switch
By Bruce Hamilton
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:Used light up a sector when activated with a switch.
Hitag : Set equal to all other SE 12 used together
Sector Lotag : none
Angle : none
Shade : Set to brightness when light is on, set sector brightness to when light is off.
Palette : Set to when lights are on.
Comment :
:The lights color is taken from the SE sprites Palette when the
light is on, and the sectors palette when the light is off.
Default is no color. e.g. palette = 0.
Both the SE sprite and the sector can have different palettes.
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