REDNECK RAMPAGE TUTORIAL #3: PUSHABLE SECTORS
by Matt Newcomb ( Newc )
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Pushable Sectors are a new feature of Build, debuting in
Makemap. These are sectors which the player can push,
like the crate in E1L2, which you have to push to reach
a ledge to get to a switch.
Pushable Sectors are very simple to make, now that I have
found out what I did wrong in the first version of this
tutorial (which you should delete and replace it with
this one).
First, make the sector you want to be the Pushable and
give one of the walls a Lotag of 41. Note that red lines
are actually TWO walls, so you must give them BOTH a 
Loatg of 41 (put the pointer inside the sector so that
a wall is highlighted and press Alt+T and type 41, then
put the pointer on the outside of the same wall and give
it the same Lotag). This is what I did wrong before, I
only tagged one side of the wall.
Now give the wall that joins that wall a Lotag of 42
(note again that you must tag BOTH SIDES of the wall).
In the example map, I gave the top wall the Lotag of 42
and the right wall (when viewing in 2D mode) the Lotag of
41.
I hope this did not cause too much inconvenience for
anyone, but as this is a new feature, it took a while to
figure out.
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This map and text file created by Matt Newcomb (Newc).
E-mail: striker@
Homepage:www.