REDNECK RAMPAGE MAKEMAP TUTORIAL #9:SWITCH-ACTIVATED
DROP-CEILING. by Matt Newcomb
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This effect is found in E2L6-the Mines. To do this effect,
first make a sector. You do not have to lower it from the 
ceiling like a door or other type of moving sector. You
can lower it if you want to make a descending tunnel
like in E2L6, but otherwise it is not necessary.
Put in two Sector Effectors, an Activator, and a 
Masterswitch Sprite. Give one Sector Effector a Lotag of
32 and a Hitag of 376, and give the other one a Lotag of
2, and a Hitag of 376.
Now give the Activator a Lotag of 376, but no Hitag.
Give the Masterswitch a Lotag of 376, but no Hitag.
Put in a Switch Sprite or Button Sprite and give it a
Lotag of 376. Put in a Speed Sprite to control the Speed.
The Speed Sprite's Lotag determines the speed. If you set
the Lotag to 1, the ceiling will fall very slowly (it
may take an hour or more). If you set it to 3000, it will
slam down. I set it to 5000, but the difference between
3000 and 5000 is a matter of taste.
The Switch used to activate the effect does not have to be
in the sector. It can be, but is not necessary.
You only need one Switch for all sectors. 
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This map and text file created by Matt Newcomb.
This and any other tutorial may be distributed to any page.
If you post it on the Net, you must include a link to me,
either email or page link, or just put up "by Matt Newcomb"
or "by Newc" next to the file.
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SUBJECT BOX OF YOUR EMAIL, IT SENDS IT DIRECTLY TO MY 
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Page: www
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NOTE: THE LAST TUTORIAL I MADE WAS #13, SO WHY IS THIS
#9? BECAUSE I SKIPPED A NUMBER (OOOOPPPPS!!) :-) Newc