========== Mapedit Editing and Effects ===========
====== Part 1 - Getting Started, Basic Editing ====== 
~~~~~~~~~~~~~~~~~~~ I N D E X ~~~~~~~~~~~~~~~~~~~ 
= Getting Started = 
[_Installation_] [_Extract the maps_] [_Run Mapedit_] 
= Basic Editing = 
[_Outer loops_] [_Vertices_] [_Movement_] [_Inner_loops_] [_Circles_] [_Splitting_] [_Deleting_] [_Joining_] [_Copying_] [_Dragging_] [_Properties_] 
~
[_Movement_] [_Textures_] [_Elevations_] [_Tilting_] [_Shading_] [_Panning_] [_Parallaxing_]
= Sprites: Types = 
[_Sprites_] [_Attributes_] [_Properties_] 
= Sectors: Types = 
[_Z-Motion_] [_Z-Motion_Sprite_] [_Warp_] [_Teleporter_] [_Path_Sector_] [_Step_Rotate_] [_Slide_Marked_] [_Rotate_Marked_] [_Slide_Sector_] [_Rotate_Sector_] [_Damage_Sector_] [_Counter_Sector_]
~
[_Editing_Tips_]

 

========== Mapedit Editing and Effects ===========
=== Part 2 - Triggers, Motion Effects, Other Features === 
~~~~~~~~~~~~~~~~~~~ I N D E X ~~~~~~~~~~~~~~~~~~~ 
= Triggers = 
[_Triggers_] [_A_switch_] [_An_event_] [_Commands_] 
= Motion Effects = 
[_Swinging_doors_] [_Double_swing_doors_] [_Swinging_Gates_] [_'Doom'_doors_] [_Portcullis_] [_'Star_Trek'_Doors_] [_Locking_Doors_] 
[_Elevators_] [_Rotating_Sectors_] [_Sliding_Sectors_] [_Bookcase_] [_Conveyors_] [_Panning_&_Wind_] [_Earthquake_] [_Exploding_walls_]
= Other Features = 
[_Room_over_Room_] [_Sector_Stacking_] [_Water_] [_Bobbing_Water_] [_Underwater_] [_Teleporters_] [_Mirrors_] [_Lighting_] [_Respawning_] [_Player_Starts_] [_Secret_Areas_] [_End_Level_]

 

========== Mapedit Editing and Effects ===========
=== Part 3 - Special Effects, Traps, Sounds === 
~~~~~~~~~~~~~~~~~~~ I N D E X ~~~~~~~~~~~~~~~~~~~ 
= Special Effects = 
[_Gib_Objects_] [_Explode_Objects_] [_Hidden_Exploders_] [_Gib_Walls_] [_Light_Switches_] [_Water_Drip_] [_Blood_Drip_] [_Bubble_Generators_] 
= Traps = 
[_TNT_Barrel_] [_Armed_Prox._Bomb_] [_Machine_Gun_] [_Spike/Rock_Trap_] [_Saw_Blade_] [_Pendulum_] [_Guillotine_] [_Rotating_Spike_Pole_] [_Serrated_Blades_] [_Electric_Zap/Switched_Zap_] [_Flame_Trap_] [_Fireball_Generator_] [_Crushing_Sectors_] [_Damage_Sectors_]
= Sounds = 
[_Sfx_Gen_] [_Sector_Sfx_] [_Ambient_Sfx_] [_Sound_List_]

 

 
==== Getting Started ====

Installation -

Extract the games levels - Run Mapedit -
==== Basic Editing ====

2D Mode: Outer loops, Vertices, Movement, Inner loops, Circles, Splitting, Deleting, Joining, Copying, Dragging.
3D Mode: Movement, Textures, Elevations, Tilting, Shading, Panning, Parallaxing.
Sprites: Types, Attributes, Properties. Sectors: Types

= 2D MODE = Construction and Foundations

Outer loop -

Vertices - Movement - Inner loops - Circles - Splitting - Deleting - Joining - Copying - Dragging - Properties -
= 3D MODE = Set decorating and lighting

Place your cursor within the sector and press (RMB). This is your 3D mode location, and you can go to 3D mode , and back to 2D mode, by pressing (Enter) on the KEYPAD or (Right Enter).
You can lock your selection in 3D mode by holding down the (LMB). This works for ceilings, floors, sprites, and walls. This is a neccessary feature as sometimes you can not keep the sector in view, such as when you are raising a ceiling past your sight for example.

Movement -

Textures - Elevations - Tilting - Shading - Panning - Parallaxing -
= SPRITES = The furniture, props, and the actors

Sprites can be placed in the map in 2D or 3D mode. These are the decorations, enemies, weapons, etc. that enliven and decorate the map.

Press (S) to place a sprite. You will be presented with a display of all sprites currently in the level. Pressing (V) will display the entire art file. If you point the cursor at a wall and press (S), you will place a wall sprite. Pointing at a floor or ceiling will place a face sprite. Note that display of sprites in use will only show sprites of the same type (i.e. face, wall, or flat).

(Alt+S) = Insert a sprite from a menu: Enemy, Weapon, Ammo, Item, Hazard, Misc. Choose cancel or hit Esc to abort. Special items, such as weapons, enemies, ammunition, and hazards are available in the pop-up menu. Press (Alt-S) and choose the class you want by mouse-clicking on the box or pressing the underlined letter (i.e. 'E' for enemies).

Sprites can be stretched (2,4,6,8), reset (/), moved up and down (PgUp) and (PgDn), moved to the ceiling or floor with (Shift-PgUp) or (Shift-PgDn), Copied and pasted with (Tab) and (Return).Types -

Attributes - Properties -
= SECTORS = Types

You can bring up the Sector Dialog Box at the bottom of the screen with (Alt-F5).

Types - Z-Motion, Z-Motion Sprite, Warp, Teleporter, Path Sector, Step Rotate, Slide Marked, Rotate Marked, Slide, Rotate, Damage Sector, Counter Sector.

600: Z Motion -

602: Z Motion Sprite - 603: Warp - 604: Teleporter - 612: Path Sector - 613: Step Rotate - 614: Slide Marked - 615: Rotate Marked - 616: Slide - 617: Rotate - 618: Damage Sector - 619: Counter Sector -
= EDITING TIPS =

Save Often - To know your progress I recommend saving them with numerical increments... ex. Room01.map , Room02.map, etc. If you make a fatal mistake you always can go back !!

Left Mouse Button - Used in 2D and 3D you press and hold to lock your selection. It is used to select the vertexes in 2D, and for any surface or sprite in 3D. This makes editing way easier.

BLOOD and MAPEDIT by Monolith. BUILD by Ken Silverman. 
This Help File was written by Michael Shire, Aug. 1997. (Version.1) 
Thanks to the Excellent team at Monolith for the best 3D game to date! Also to the writers of previous FAQ's... 
John Chapman, Arjan Van Rossen, Mark Dickneite, Craig Duckett, Jonathan Johnson, Ben Allaire 
Within this document I document some of the Special Effects and Traps used in Blood. Included are previously overlooked effects and detailed listings to make actual objects. 
Previous to using this document you should read the "MAPEDIT README File" released with Blood, Copyright (c) 1994-97 Monolith Productions - additional documentation by Kenneth Silverman. This is the first source for info and I'll frequently use shortcuts to commands you would have read from there.
Also keep my Mapedit Quick Reference nearby. It outlines all the keys you can use in both 2D and 3D mode. ** Throughout this document, I'll use round brackets() to denote a keyboard press like (space bar) or (Ctrl-g). Let's start with a basic tutorial........
This page © Ignore This Productions Co. Ltd.
 
 
========== Mapedit Editing and Effects ===========
=== Part 2 - Triggers, Motion Effects, Other Features === 
 
 
===== Triggers =====

Triggers -

A switch - An event - Commands -  

=== Motion Effects ===

Doors: Swinging doors, Double swing doors, Swinging Gates, 'Doom' doors, Portcullis, 'Star Trek' Doors, Locking Doors
Motion: Elevators, Rotating Sectors, Sliding Sectors, Bookcase, Conveyors, Panning and Wind, Earthquake, Exploding walls.

= DOORS =

Swinging Doors -

Double Swinging Doors - Swinging Gates - 'Doom' Doors - Portcullis - 'Star Trek' Doors - Locking Doors - To lock with a switch [see: Triggers]

= MOTION =

Elevators -

Rotating Sectors - Sliding Sectors - Sliding Bookcase - Conveyors - Panning and Wind - Earthquake - Exploding Walls -  

=== Other Features ===

Room over Room, Sector Stacking, Water, Bobbing water, Underwater, Teleporters, Mirrors, Lighting, Respawning, Single & Multiplayer, Secret areas, End Level.

Room over Room -

Sector Stacking - Water - Bobbing water - Underwater - Teleporters - Mirrors - Lighting - ReSpawning Dudes - Single Player, Multiplayer - Secret Areas - End Level -  
BLOOD and MAPEDIT by Monolith. BUILD by Ken Silverman. 
This Help File was written by Michael Shire, Aug. 1997. (Version.1) 
Thanks to the Excellent team at Monolith for the best 3D game to date! Also to the writers of previous FAQ's... 
John Chapman, Arjan Van Rossen, Mark Dickneite, Craig Duckett, Jonathan Johnson, Ben Allaire 
Within this document I document some of the Special Effects and Traps used in Blood. Included are previously overlooked effects and detailed listings to make actual objects. 
Previous to using this document you should read the "MAPEDIT README File" released with Blood, Copyright (c) 1994-97 Monolith Productions - additional documentation by Kenneth Silverman. This is the first source for info and I'll frequently use shortcuts to commands you would have read from there.
Also keep my Mapedit Quick Reference nearby. It outlines all the keys you can use in both 2D and 3D mode. ** Throughout this document, I'll use round brackets() to denote a keyboard press like (space bar) or (Ctrl-g). Let's start with a basic tutorial........
This page © Ignore This Productions Co. Ltd.
 
========== Mapedit Editing and Effects ===========
=== Part 3 - Special Effects, Traps, Sounds === 
 
 
Note: I've found that an easy way to make and set certain sprites is: 
go to 2D mode, press (S), then (Alt-F6), (Pageup) and arrow keys, then directly edit the Datas in the Dialog boxes at the bottom of the editor screen to enable these effects. 
 
===== Special Effects =====

Gib Objects, Explode Objects, Hidden Exploders, Gib Walls, Light switches, Water Drip, Blood Drip, Bubble Generators
 

Gib Object : Type 416 -

Explode Object : Type 417 - Hidden Exploder : Type 459 - Gib Wall : Type 511 - Light Switches : Type 20 - Water Drip : Type 701 - Blood Drip : Type 702 - Bubble Generators : Type 706 , 707 -  

========= Traps =========

Sprites = 400: TNT Barrel, 401: Armed Prox. bomb, 413: Machine gun, 450: Spike / Rock trap, 454: Sawblade, 457: Pendulum, 458: Guillotine, Rotating Spike Pole , Serrated Blades , 455: Electric Zap / Switched Zap, 452: Flame trap, 703: Fireball Generator, Crushing Sectors , Damage Sectors. The best way I've found to place common hazards if you know their type number is (Alt-S) then directly edit it with (Alt-F6).

Some sprites do auto damage... the saw blade itself will do minor (1 point) damage every time you touch it, but only if you (B)lock it.. The Pendulum and Guillotine sprites do nothing else. These should not be Blocked though....

TNT Barrel :Type 400 -

Armed Proximity Bomb :Type 401 - Machine Gun :Type 413 - Spike Trap , Rock Trap :Type 451 - 452 - Saw Blade :Type 454 - Pendulum :Type 457 - Guillotine :Type 458 - Rotating Spike Pole - Serrated Blades - Electric Zap, Switched Zap :Type 455, 456 - Flametrap :Type 452 - Fireball Generator :Type 703 - Crushing Sectors - Damage Sector :Type 18 -
====== Sounds ======

Sprite #s - 708: Sfx Generator, 709: Sector Sfx, 710: Ambient Sfx, 711: Player Sfx

The best way I've found to place a sound sprite is from 2D mode. Just press (S) on the spot, then directly edit it with (Alt-F6). On sprite# hold (PageUp). It'll stop on 710:Ambient sound. Arrow key up/down for slower selection. This usually makes a sprite already (Invisible), and not (B)locking.

Sfx Generator :Sprite 708 -

Sector Sounds :Sprite 709 - Ambient Sounds :Sprite 710 -
==== Sector and Ambient Sfx List (new) ====
The following Sound list is reprinted here to be all in one FAQ. Thanks to:
Sector and Ambient Sfx List Updated 6/25/97
Ambient Sfx List by Ronald Allen @ rallen@
1    The Haunted Wind 
2    Humming, violin sound
3    Underwater Music
4    Ominous Cello Note
5    Pinging Sound, EKG
6    A Couple of Crickets 
7    Underwater  
8    Throb of distant machinery
9    Pulsing Machinery
10   Flock of chirping birds + jungle?
11   Persistent cricket 
12   Running water - pipe
13   Running Water - stream
14   Running Water - something plopping
15   Underwater motor
16   Wind of approaching storm
17   Low volume wind rush
18   Louder wind rush
19   Squeaky wheel or honking geese.
20   Distant Hum - Conveyor belt
21   Hum, something swinging in a tree
22   21 with a ringing bell in the distance
24   Pounding on metal 
25   Fluorescent hum
26   Electric Hum
27   Quiet Fire
28   Electric Arc
29   Eerie alien ambiance, lower than 33
30   Water drip
31   Heavy machinery hum
32   Torch or Fire
33   Slight wind
34   Steady howling wind
35   Crickets at Night
36   More Crickets
37   Scuba Diving sound  
38   Rumbling Wind
39   Quiet Howling Wind
40   Splashing
41   Running Water      
42   Deep Sea Diving   
43   Quiet Chain Rattle
44   Louder Chain Rattle
46   Faint Rattling Chain
47   Chain Rattle
48   Deep Hum
49   Very Loud crickets
50   Intermittent Steam
52   Muffled Underwater
54   Howling Wind
56   Swimming Underwater
57   Timborous Alien Ambience
58   Something dragged across the floor
59   Low voice speaking a foreign language
60   Heart Beat
61   Choo Choo Train
62   Hammering
63   Low voice speaking a foreign language
64   Tesla Arcing
65   Happy Alarm Clock Song
66   Low pitch hum with heart beat
100   Single Squeak 
101   Turning Door Knob
102   Pulley Turning
103   Rumble of Heavy Door
104   Door Lifted by Pulley
105   Door Lifted by Chain
106   Heavy Sliding Stone
107   Rumble with low pitched steam hiss
108   Rumble with high pitched steam hiss
111   Opening of Emergency Door
113   Hydraulic Door
114   Stone Slate Sliding
116   Draw Bridge Chain - Elevator Activated
118   Sliding Rock
120   Sliding Drawer
122   Crackling
124   Heavy Sliding Rock
150   Closing of a metal door
151   Impact with Echo
152   File Cabinet Closing
153   Steam Valve Opening
155   Opening of machine Door
156   Closing of a Closet Door
157   Deep and Heavy Impact
158   Heavy Lock Bolt Being Thrown
159   Closing Click
160   Double Door Lock
162   Mechanical Click
163   Hydraulic Lock
164   Hydraulic Disengage 
165   Pressure Switch
166   Single Chirp
167   Electric Door Lock
168   Window Opening
169   Window Closing
170   Gurgling
171   Thump
172   Breaking Wind  Part I  Musical Fruit
173   Breaking Wind Part II  .......
174   Short Rock Slide with Echo
200   Pneumatic Shoosh
201   Double Click
202   Metallic Thud
203   Door Handle Click
206   Steel Trash Dumpster Thud
207   Pop, Click
209   Pneumatic Click
211   Heavy Thud with Echo
212   Click Echo
213   Click Echo
214   Switch Engage
218   Twisting and breaking of wood
219   Undead backward prayer
220   The Undead Praying  
221   Cha,cha,cha,cha     
222   Che,che,che,che   
223   Tah,tah,tah,tah   
224   Kill,kill,kill,kill  
225   Electric Motor Hum
226   Fire Siren
227   Airplane Flyby
228   Airplane Flyby low and slow  
229   Intermittent Machine Gun Fire 
230   Intermittent Machine Gun Fire
231   Jeep or Truck drive by   
232   Car drives by
233   Car on dirt road drives by
234   Incoming Artillery    
235   Incoming Artillery
236   Balls running down ramp
237   Balls running down a longer ramp  
238   Machine Engaging  
239   Assembly line sound
240   Doors creaking
241   Small machine sound
242   Prying of wood
243   Rattling
244   Rattling
245   Rifle blot being thrown
246   Gregorian Chant, high pitch
247   Gregorian Chant
248   Gregorian Chant, continious
249   Fast Electric Arc
250   Fast Tesla Arc      
251   Long Tesla Arc
252   Fuzzy Arc
253   Walking in deep mud
254   Distant Thunder
255   Distant Lightening Strike
256   Lightening Strike
257   Tick, tick, tick  
258   Transient Wind Rush
259   Transient Wind, high pitch
260   Transient Wind, deep pitch
261   Rushing wind, high pitch
262   Fast Squeaks
263   Underwater
267   A few people whispering
268   Hundreds of Screamers & Moaners
272   Owl Hooting
274   Explosion with Cans Flying
275   Train Wheels Squeaking
276   Train Whistle in the Distance
277   Train Wheels, clickety clack
278   Fluorescent Hum
279   Phantom of the Opera Organ
280   Phantom Organ  2
281   Phantom Organ  3
282   Tickets Please!
283   Hey! Stop Him!  He didn't pay!
284   Small Bell
285   Beep, Beep,  (EKG)
286   Continuos Beep (EKG)
287   aahhhh, moan
288   aahhhh, scream
289   Help Me!, yell
290   whimpering
291   Heavy Motor Drone with Stattic
292   Heavy Motor Rev
293   Sawing
294   Dog Whimpering
295   Chirping Siren
296   Chirping Siren  
297   Hum
298   Fast Drumming or Knocking
299   Slower Drumming or Knocking 
300   Glass Being Broken
301   Broken Glass Being Kicked
302   Door closing repeatedly
303   Explosion
304   Explosion
305   Explosion
306   Cannon Fire
307   Cannon Fire
308   Cannon Fire
309   Stomping Sound
310   Incoming Fire
311   Incoming Fire
312   Scratched Record
313   Walking on Leaves
314   Opening Steel Door
315   Walking Fast on Leaves
316   Walking on leaves and breaking twigs
317   Walking on leaves and breaking twigs
318   Bashing body parts against a headstone
319   Bashing body parts against a lamp post.
320   Distant Explosions  
350   Cam Wheel
351   Distant Explosion
352   Small Fire
353   Water from a hose
354   Water Drip
355   Water Drip Echo
356   Water Drip Double Echo
357   Punching - Hammering
358   Eccentric Grinding
359   Hammering
360   Rattling Chain
361   Stomping Feet
362   Gnawing
363   Phone Ringing
364   Fluttering Leaves
365   Cicadas and Grasshoppers
366   Cash Register
367   Dial Tone
368   Busy Signal
369   Toilet Flushing
370   Broken Record
371   Fast Drip
372   Double Drip
373   Very Fast Drip
374   Metal Object bouncing on metal surface
375   Machine Driven by a Leather Belt
376   Hairdryer
377   Electric Razor
378   Fast Clipping
379   Broken Record 2
380   Thumping
381   Noisy Machinery
382   Banging Pipes
383   Shoveling
384   Squash
385   Fast Squashing
400   Click
401   Click
402   Click
410   Double Click
411   Gun Shot
412   Big Gunshot
413   Booming Gunshot
420   Gunshot with Echo
421   Gunshot
422   Wind
423   Wind
430   Gun Being Cocked
431   Pop
440   Rain
441   Thunderstorm
450   Water Fall
451   Small EKG Chirp
452   Click
453   Click
454   Click
455   Something Being Picked Up
460   Click
461   Rolling Wheels
462   Fire
463   Eh,Eh,Eh
470   Gunshot Breaks Glass
471   Thunder
472   Locking Door
473   Wind
474   Wind 
475   Thunder
476   Electric Arc
480   Bang
481   Electric Arc
489   Motor Whir  
490   Mechanical Echo
491   Big Door Opening
492   Inhale
493   Train Whistle and Screaming
494   Big Bang
499   Squish
500   Metal Clang
501   Metal Clang
502   Door Close
503   Pitch Fork Stab
504   Plunk #1 (Echo Effect)
505   Plunk #2
506   Plunk #3
507   Door Opening
510   Pitch Fork Hits Home
511   Twist
512   Scraping
513   Stab
514   Stab
515   Ricochet
516   Ricochet
517   Tesla Shot
518   Arcing
519   Explosion
520   Arcing
521   Foot Step in Guts
522   Gargoyle Scream
530   Whoop (short)
600   Feet Hit the Ground
601   Land on a Metal Surface
602   Feet Hit the Ground
603   Jump in Water
604   Jump in Water
605   Landing
607   Hitting the Floor after Falling.
608   Little Bells that Tinkle
609   Little Bells that Tinkle
610   Shot Gun Shells hit the Floor
611   Machine Gun Shell hits the Floor
612   Shell hit the Floor
700   Swoosh
701   Unh
702   Ah, It's Stuck
703   No Power
704   Locked
705   I Need A Key
706   Heavy Breathing
708   Walking in Water
709   Underwater
710   Scream - Short
711   Scream - Long
712   Scream - Short
713   Scream
714   Choked
715   Can't Breath
716   Ahhhh!
717   Cultist Dying
718   Scream
719   Scream of Someone Falling
720   Falling into Water
720   Falling into Water        
721   Getting up out of Water   
722   Gasping for Air   
723   Large Exhale      
724   Choking   
725   Ahhhh     
726   Ehhh, Ehhh        
728   Ahhhh - Short     
729   Ahh!      
730   Waaaa     
731   Unh       
732   Oohh      
733   Ahhhh     
734   He, he, he ,he    
736   Ha, ha, ha, ha    
737   Cultist Laugh  #1 
742   Cultist Laugh  #5 
742   It Burns! It Burns!       
743   Wah, Wah  
744   Cultist Laugh #6  
745   Sliding Stone, intermittant       
746   Someone Stabbed   
747   Someone Gagging   
775   Blip      
776   Gong      
777   Shotgun Shell Being Chambered     
778   1 Cricket 
779   Closing of Heavy Steel Lock       
780   Heart Beat        
781   Crossed Swords    
782   Pick Up Ammo      
802   Soft Click        
804   Soft Close        
805   Tick      
806   Tick      
807   Tick      
808   Slurp     
809   Stomping Through Guts #1  
812   Stomping Through Guts #4  
813   Hard Crunch       
814   Thick Crunch      
815   Crunch    
816   Soft Crunch       
817   Soft Un-Sticking  
818   Soft Un-Sticking  
819   Un-Stick  
820   Re-Stick  
821   Striking a Match  
822   Sandy Foot Step   
823   Foot Step Up      
824   Soft Sandy Foot Step      
825   Step-Up   
826   Slurp     
827   Slurp     
828   Deep Slurp        
829   Unstuck Underwater        
1000  Swing and a Miss  
1001  Gun Shot  
1002  Gun Shot  
1003  Cultist's Criticism #1    
1012  Cultist's Criticism #10   
1013  Cultist's Yell #1 
1017  Cultist's Yell #5 
1018  Cultist's Scream #1       
1031  Cultist's Scream #14      
1032  It Burns!  It Burns!      
1033  Wah! Wah! 
1100  Slurp     
1101  Swoosh    
1102  Thud      
1103  Brains    
1104  More Brains       
1105  Rumble    
1106  Roaring Scream #1 
1109  Roaring Scream #4 
1200  Join Us   
1201  Zombie Speak #1   
1202  Zombie Speak #2   
1203  Fat Zombie Hurl   
1204  Hurl      
1205  Bound & Gagged #1 
1206  Bound & Gagged #2 
1207  Whip      
1300  Growl     
1302  Dog Cry #1        
1303  DC #2     
1304  DC #3     
1305  Dog Howl  
1306  Sipping Through a Straw   
1307  Whoosh    
1308  Whoosh    
1309  Heavy Sliding Stone or Fire       
1400  Gargoyle Roar #1  
1405  Gargoyle Roar #6  
1406  Crunch    
1407  Opening a Vacuum Seal     
1408  Jump Down         
1450  Gargoyle Roar #7  
1455  Gargoyle Roar #12 
1456  Crunch    
1457  Pneumatic Engage  
1458  Boots on Pavement 
1500  Squeak    
1501  Flock of Birds    
1502  Whistling Sound #1        
1505  Whistling Sound #4        
1600  Train Whistle & Shriek    
1601  He, he, he        
1602  He, he, he        
1603  Moan #1   
1604  Moan #2   
1605  Moan #3   
1700  Gargoyle Roar #13 
1701  Inhale - Exhale   
1702  Gargoyle Roar #14 
1703  Gargoyle Roar #15 
1704  The Sound of Something Impaled    
1705  Gargoyle Roar #16 
1800  Bird Whistle      
1801  Bird Cackle       
1802  Bird Whistle #2   
1803  Howl      
1804  Stuck Pig #1      
1805  Stuck Pig #2      
1850  Stuck Pig #3      
1851  Death Yell #1     
1852  Death Yell #2     
1853  Lowering the Boom 
1854  Boom is Lowered   
1900  "I'll swallow your soul"  
1901  "Give me your soul."      
1902  The sound of your soul being eaten.       
1903  Chewy Soul        
1904  Chewy Soul #2     
1905  Chewy Soul #3     
2000  Bird Chirp #1     
2100  Bird Chirp #8     
2101  Rats  ......      
2105  Rats      
2200  Splat     
2201  Squishy Guts #1   
2205  Squishy Guts #5   
2206  Swish     
2300  Group of Wild Animals     
2301  Roar #1  .....    
2306  Roar #6   
2350  " Bow down to me" 
2351  " Bow Down to me" 
2352  " Kneel"  
2353  " Kneel"  
2354  " Kneel Before me."       
2355  " Kneel Before me."       
2356  " I Have awaited you."    
2357  " I Have awaited you.     
2360  Laughter  
2361  Laughter  
2362  Laughter  
2363  Laughter  
2364  Laughter  
2365  "Suffer"  
2366  "Sacrifice"       
2367  " Give me a sacrifice."   
2368  " Worship Me!"    
2369  " Worship Me!"    
2370  Aargh     
2371  Ugh       
2372  Ugh       
2373  Ahh!      
2374  Oww       
2375  Aww       
2377  Aww       
2380  Thud with Whistle 
2381  Large Stone Moving        
3000  " Ooh, fresh victums for the ever growing army of the undead"     
3001  "This is my boom stick"   
3002  "Good, bad, I'm the guy with the gun."    
3003  " I love the smell of napalm in the morning."     
3004  "All I want's a friend."  
3005  "No one wants to play with me"    
3006  "Hmm, Is that gasoline I smell."  
3007  "Whoa"    
3008  " Ta Daa" 
3009  "I live again."   
3010  "Who wants some huh?  Who's next?"        
3011  "I want Cybil"    
3012  " Victims, aren't we all?"        
3013  " They're all dead. They just don't know it yet." 
3014  " I have something for you."      
3015  " Are you just gonna stand there and bleed."      
3016  " I got a present for you."       
3017  " I've got 2 guns. That should be enough for all of you." 
3018  " Hey! Chebeetch, Let's go."      
3019  "That'll teach you."      
3020  "Get off my train."       
3021  "Oh, shake it baby."      
3022  " You have to have faith for that to work."       
3023  " Open for business."     
3024  " We'll need a lot more of these."        
3025  " They'll need a lot more of these."      
3026  "Lambs to the slaughter." 
3027  " Nevermore"      
3028  "Grave robbers."  
3029  " Take it Bleen." 
3030  " Yes! Single white female."      
3031  " Looks like my train's coming."  
3032  "Whoa, that's me."        
3033  " I sure could use a drink."      
3034  " End of the line."       
3035  " I must stop this train."        
3036  " I got time to play with you."   
3037  " Come out! Come out! Where ever you are."        
3038  " Sunovabetch must pay!"  
3039  "It's all in the reflex." 
3040  " I smell balm and poontang."     
3041  "When does the hurting stop?"     
3042  "Boo Hoo! When does the hurting stop?"    
3043  "When does the hurting stop?"     
3044  "Umph! This looks extraordinarily bad."   
3045  "Pay attention son. This is for your own good."   
3046  "Owww, that wasn't a but nice."   
3047  "Wow! This promises to be fun."   
3048  "Slurp, um, this is better than Kool Aid" 
3049  "Da, da da, that's all folks."    
3050  "Help! Help! I'm being repressed."        
3051  " I'm not dead yet."      
3052  " I'm gonna have to put you down."        
3053  " What are you gonna do? Bleed on me?"    
3054  " Hum extraordinist car. The competition is a bit lacking."       
3055  " Don't waste my time."   
3056  " Rest in pieces."        
3058  "Slurp, better than Kool Aid."    
3059  " Slurp, ahhh!"   
3060  "Out, Out damn spot!"     
3061  " I like my hand bloody"  
3062  "Locked!" 
3063  "I need a key"    
3064  "Ahh! It's stuck!"        
3065  "Umph, no power!" 
3066  " Amateurs"       
3067  "ehhh! I'm not that hungry!"      
3068  " Leftovers"      
3069  " OH! I won it. I won, I won.     
3070  "Do these blow up into a funny shape?"    
3071  "Aww! Ratburgers!"        
3072  "I want Jo-Jo. Jo-Jo. Jo-Jo."     
3073  " Down the hatch."        
3074  "Over the lips, through the gums, look out tummy, here I come."   
3075  "Wrong Car! Whoa!"        
3076  "Ohhhh! Opheilia."        
3077  "Sleep, Opheilia" 
3078  " Kill yourself"  
3079  " Show yourself." 
3080  " I hate mimes."  
3081  " Pathetic insect."       
3082  " Run!  Run!"     
3083  "In pace requiesce fortunato"     
3084  "Fool! You are already dead."     
3100  " Strangers in the night exchanging glances."     
3101  " Theres no business like show business." 
3102  "I did it my way."        
3103  "If you're blue and you don't know where to."     
3104  "The sun will come out tomorrow." 
3105  "Row, row, row your boat."        
3106  "It's a long way to Tipperary."   
3107  " Somewhere over the rainbow."    
3108  " Sailing, Sailing, over the bounting maine."     
3109  " On the good ship lollipop."     
3110  " I get no kick from champagne."  
3111  "I've got you under my skin."     
3200  "Hello, may I speak to Mr. Jass, first name's Hugh"       
3201  " Step right up! Step right up!"  
3202  " You will know what to do when the time comes."  
3203  " Choose wisely. Two portals lead to certain death."      
3204  " Why are you in such a hurry?"   
3205  " Next Stop Greentown."   
3206  " You rang?"      
3207  " Garbled announcement."  
3208  " All aboard!"    
3209  Garbled   
3210  " Secure screens at the lama cage"        
3211  " I'm suffering." 
3212  " I do that rather well don't you think?" 
3213  "Help me! Help me!"  (The Fly)    
3214  Train Station Annoucement 
3216  Prayer    
3300  " Let the Blood Bath begin!"      
3301  " The Festival of Blood Continues!"       
3302  " You'll know what to do when the time comes."    
3303  " Choose wisely. Two portals lead to certain death."      
3304  "Kevorkian Rules!"        
3305  "Asshole" 
3306  "Excrement"       
3307  "Hamburger"       
3308  "Scrotum Separation"      
3309  " Body bagged."   
3310  "Population control."     
3311  "Unassisted death"        
3312  "Shadapong"       
3313  " Finish Him!"    
3314  " Darling award." 
3317  " Don't play Mario"       
3318  " Need a tricycle?"       
3319  " Talented."      
3320  " Good one"       
3321  " Lunch meat."    
3322  " Fine work."     
3323  " Well done."     
3324  " Destroyed."     
3325  " Hosed." 
3326  " Humiliated."    
3327  " Toasted."       
3328  " Fit to hell."   
3329  " Pass the chili."        
3330  " Punishment delivered."  
3331  " Bobbetttized!"  
3332  " Stiffed"        
3333  " He shoots! He scores!"  
3334  " Spillage"       
3335  " Sprayed."       
3336  " Dog meat."      
3337  " Bye, bye, now." 
3338  " Ripped 'em loose."      
3339  " Beaten like a kirk."    
3340  " Whipped and creamed."   
3341  " Snuffed."       
3342  " Spleen bit it." 
3343  " Vaporized!"     
3344  " Excellent!"     
3345  " Excellent!"  (very fast)        
4000  One Step  
4001  Hammering 
4002  Faster Hammering  
4003  Cultist Criticism #1      
4004  CC #2     
4005  CC #3     
 
BLOOD and MAPEDIT by Monolith. BUILD by Ken Silverman. 
This Help File was written by Michael Shire, Aug. 1997. (Version.1) 
Thanks to the Excellent team at Monolith for the best 3D game to date! Also to the writers of previous FAQ's... 
John Chapman, Arjan Van Rossen, Mark Dickneite, Craig Duckett, Jonathan Johnson, Ben Allaire 
Within this document I document some of the Special Effects and Traps used in Blood. Included are previously overlooked effects and detailed listings to make actual objects. 
Previous to using this document you should read the "MAPEDIT README File" released with Blood, Copyright (c) 1994-97 Monolith Productions - additional documentation by Kenneth Silverman. This is the first source for info and I'll frequently use shortcuts to commands you would have read from there.
Also keep my Mapedit Quick Reference nearby. It outlines all the keys you can use in both 2D and 3D mode. ** Throughout this document, I'll use round brackets() to denote a keyboard press like (space bar) or (Ctrl-g). Let's start with a basic tutorial........
This page © Ignore This Productions Co. Ltd.