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LOADING USER MADE MAPS 7-17-2026 Release 3 © RTCM Corvin
INTRODUCTION
DUKE3D USER
MAPS
A brief run down on how to load and run user made maps.
The Registered Version of the game is required. Shareware will not run 'external' user made
maps.
Note:
Shareware requires that the map files to be in the DUKE3D.GRP file. They
then can be run them as the episode
levels. You will need to rename each map you have to one of the original map
names from the stock game. The result would be a lot of unknown
maps, but at least you can run them with the v1.3d Shareware.
With the SETUP.EXE game launcher.
- After downloading the map archive file, unpack it into the main game
directory.
Note: v1.5 allows you to place maps in the anywhere else
you may have your own maps folder.
- Read all the text files that it came with, attention to installing incase
it has special means to launching it.
- Enter the SETUP.EXE program.
- On the Setup screen, go down to "Select User Level." Hit Enter.
(For v1.5 pick "User Level Selection." Hit Enter, Then
"Change User Path" to point to your own map directory. Hit Enter. Now go to
"Select User Level."
- Select the map you want to play. Hit Enter.
- Select "Save and launch." The game will start with the map you picked.
With the game command line.
Just type the following:
duke3d -map mapname.map
If the map was in another folder, like a folder called
\maps in your game folder, you would type out the path:
duke3d -map c:\duke3d\maps\mapname.map
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