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RTCM -
Credit / R.T.C.M. Logos 7-01-2026 © RTCM Corvin
Corvin wishes to thank:
Thank You everyone! Every bit helped! Your knowledge
has a high status. (Note: IF your not listed here, and you should be, no
matter how small the contribution, please remind me! by my e-mail
contact).
| Kevin Scroggins (nitro404) |
Thanks for the help on notifing and fixing some corrupt mod files,
that where present, here on site. A bunch of misc info. His will to
retain mods in their original form during his building of his list. |
| Ty Matthews |
For recovering his Build Faqs and Tutorials. Reposting and tending
to his web site. Allowing me to participate in the rebuild. |
| Poda |
For Volunteering for Hosting and Related
Support. True Trooper. He provides online play for BUILD Games and the support, for the
love of it. Also for a tad bit of saved game information. |
| Robman |
For Shadow Warrior Central for all of us and having a
full grasp on what RTCM is/about and for being a good friend. Comments: "The GIANT
and invaluable RTCM website" and "The largest supporter of the
BUILD Games". |
| Robert Stever |
For newly hosting RTCM and doing so in a
fast and Welcoming manner, including continued good service for roughly
8 years. Thanks man! |
| -=CHE@TER=- |
For supplying an updated version of his PS
VS EX offline web page and information. Also for supplying Powerslave / Exhumed
patcher and the WH1 patcher for us all. His continued support for PS/EX and
the BUILD
Game stuff he shares. DukeArena patcher program examination. Various site feedback and
technical / info. Some info on saved game files. Info and updates to the patcher
that's for pre-EDuke date changeing. NWIV patcher correction info. |
| Jonathon Fowler (JonoF) |
?For first finding LOTSP demo game on shovel ware CD?, plus additional
related information about those CD's. Also fixing and compiling the Witchaven 1
and TekWar BUILD Editors. Being a Build engine guru. Also for the PS /
EX map Editor port for us all. |
| ETTiNGRiNDER |
For making Witchaven 1 & II playable with
improved controls and making it bearable now with bug fixes through his EGwhaven
source modification. Also for help with technical aspects of WH2. His
permission to merge his WH1/2 site information and to possibly continue
some of the work. |
| gerolf |
For the help in preserving the Witchaven1 '3' Level Interactive
Preview for us all. |
| MetHy |
For the improved PowerSlave control
hints / configuration to make the game less painful to play. (This was
prior to PS.exe getting user patched). |
| BME |
For making Map Browsers for Tekwar, WH1 and
II and the Fate launcher. His incredible Blood support. Answers to my questions about Blood. |
| Hank |
For help on the BUILD Game mini pages;
exporting and fixing tiles to images. Research Help. Also for the
endless time making the new RTCM banner. |
| TerminX |
For help on a sound document and later for
his open source cons for ProjectX. Also for no thanks for hosting RTCM for a brief
period including the deletion of my news, twice. Stealing my work(the
site) and being the lousiest human being that I have ever seen... *
Digital Thug. A General pee-on,... that's not rain. |
| Yatta |
For the Forum support and for the first to
have an associated
link to my web site. |
| Manson |
For sending in his Night Strike WIP TC
files. |
| Reaper_Man |
For sending me his mod and con files I been
searching for. Also for posting his CON Faqs on RTCM online documents. He had a vision to
help beginner's learn CONtrol Code or simply DukeC. To help out. |
| MrFlibble |
For locating and pointing out the 2nd
Powerslave Beta Demo and Tekwar CD Shareware. Also for allowing me to
use his SW3Dfx guide. For the 7Paladin simple archive. Also other build
game file research. |
| FunDuke |
For the work he did on the files section of the
site. I belive he posted SW maps and other game map files. He worked the
html pages too. A lot for one person to do, I know, so thank you!! |
| Eddy4814 |
For his dedication on the mod database section, and merger. He
provided his complete TC review site and downloads. Worked with me for a
period of time. |
| MrBlackCat |
For Box cover scans from his massive
collection. Also pointing out some missing products on the product list
and later for the scanned images of the NAM Manual.
Witchaven 1 & 2 Bundle scan. |
| hitman71 |
For help in finding and testing SW Maps, and supplying SW maps. |
| Andrew Orman |
For allowing me to use His Tovanen Scale and level design tips. Thanks man! |
| Mighty 7 |
DukeWAR and CTF Mods. His will to work the dirty and hard code
where others avoided to go! Advanced the community forward with his
TC's. |
| Jonah Bishop |
Primitive List and of course for working on updating old CON
and MAP FAQS for everyone. You added a bunch of useful information,
helping supporting the community. |
| Jeff Armstrong |
I resurrected the CON Hacking FAQs (and other) information that I only had hard copies of. (Hardcopies
thanks to my brother). I also intergraded your work in my site. |
| Jon Hunt |
Donating His Redneck Rampage Archive and information.
To insure it was archived up to 1-21-2001. |
| Photon Man |
Utils FAQ's and other support including site error
checking and filling gaps in the site. He returned shortly and worked on
the community links section of the site, Thank you! |
| Paul O. (prolsson) |
For the information on the Legend of Seven
Paladins game and demo cd's. Also for tracking down Accend Inc web site
information. |
| Matt Saettler |
Misc. Info and answers. His work with BUILD
commercially and of course for continuing his BUILD Engine work with EDuke
for the modding community, pre source code release. File Mirror help.
WWIIGI CONtrol descriptions. Help with determining Blood sounds at 16
bit if possible or not. |
| Cyborg |
Introducing me to the search engine we had used and for the
new html code he produced. Also for the realization: If it wasn't for Corv all these utilities
[DN stuff] would have been lost. |
| nyk |
Help with bugs in Duke 1.3d and providing his duke3d.exe patching tool for
download. Also valuable site info. All his work on Duke Arena TC to provide
us with real CTF (and other game types) to play online in multiplayer. |
| TJ / Tibb |
For help with some searching of files and other questions answered,
the occasional e-mail on effects etc. DA leader and supplying some DA
files after the fact. |
| James Ferry (Veldrik) |
Countless game answers, His Build Touch tool and his DOS to Win update.
Providing
advanced effects to Duke/Build/Tech Support and his wonderful CON FAQ contents
for all of us. |
| Usurper |
Answers, his dedication and knowledge of art related.
Keeping up with new technologies that can be used while I was
preoccupied with the site. Also for the help and reminding me of
information I'm suppose to remember that I once had the answer to. And of course, being
the first to merge up with me. His hosting support for all those years
(I think 10 years).
Then the backstab of releasing the old RTCM url to his friend, TerminX, thanks for
nothing on that one, heh. |
| Charlie Wiederhold |
Answers, Sending me his files and source early on. For the sake
of "Part of Dukes History." Also for the "bad-ass" comment,
I assume for
making and sustaining RTCM for so long. His continued BUILD Game
dedication and support on his current web site pages. |
| Billy McDaniel |
Having a concern on preserving his duke utils/frontend, which
led to the exhausted front-end download pages here at RTCM (which may
have never been produced otherwise, I was too concerned about making
thta page at first, or ever). |
| Oliver Kraus |
Sending in his latest and last released version of his
util that was not online. In concern that his older version has been in circulation for
too long time. |
| JS |
BUILD Answers and Support. Some help with his old web site being
archived here for download for all of us. |
| Ken Silverman |
Answers, Help, Utils, The Build Engine - and of course
for releasing his source code. Continued Build support even after the fact.
Looking over the RTCM ken-build page and later the build game index page. For
Blood's RSIZEART source and a few things I can't seem to recall, but
know there was more. |
| W0rm |
The several Documents and Effects produced. Attempt at hosting for me
at a time I wasn't hosted anymore for a few weeks. (Sorry I failed you,
I messed up buddy). |
| Asbestos |
Being there at the beginning of RTCM.... (he supported my original
ideas regarding his site...and housed downloads I sent in early in
1997/8). |
| Arjan & Shawn |
Our once great host! Every question or activity I
needed they have complied effectively. (I failed you guys). |
| Conan |
Being understanding, allowing me to retain a file on
RTCM, after asking me to remove it. |
| Cause |
Sending in tools that weren't available on the net. |
| Karsten Isakovic |
of 3DEL Build specs and his updated utils. |
| Original 1996 Util Authors |
Without all your efforts and sharing those tools, we would be lost!
It was one of those things that inspired me to start RTCM. |
| Original 1996 FAQ Authors |
Without the original people that started all the early
FAQs we'd be fiddling our thumbs for a long while. All you guys spawned
more research in later years. |
Minor misc information or help (Through
forum post, messenger or by e-mail. You helped me construct the site
contents much faster than I could have alone.) Shane King, Klaus
Breuer, Jeff Armstrong, Todd Replogle, Ensoniq (PCI snd help), Joe Siegler and
Lee Jackson Technical Help Doc-Thanks from Joe/Lee to Bryan Turner for his assistance. , PCA Joseph,
3DRealms, GeorgB3DR, Greg Fox, Moogz, James Ferry (specialized in everything), Ryan Isenberg, ricoman16, Volt9000
(this guy knew alot), GT
Interactive and their FTP, Galapogo, Vedran Jelenic, Robert Travous (or is it
Travis?), Chris, Cyborg, James Tan (specialized in effects), ShrinkDuke, BlasterDRP, Stephano_Lessa, William Gee, Roger, Acid Rainbow, Geoff
"Link/Adereth" Halliday, bullis1, Quakis, Richard213, Mblackwell,
Rusty_Nails, JustSomeGuy, Robbie Langton, zirkoni, Forge, Hendricks266, CDC
Mainframe, alejandro, Diaz, widowmaker, Grande 3:16, Rott King, piano_man15,
Usurper, Roger, Reginald User , and many more, I would assume.
Thanks goes to them for releasing and or
preparing the source code for release.
Currently the initial people involved.
DOS BUILD
Game and Tools
Ken Silverman |
DOS Duke3D v1.5
Charlie Wiederhold
NOTE: "If it wasn't for Charlie
taking up the task of preparing the src, we never would have gotten it."
-Usurper |
DOS Shadow Warrior v1.2
Charlie Wiederhold |
DOS EDuke 2.0/2.1
Matt Saettler
NOTE: Joe3DR said; The only reason
the source code was released to Matt is because he asked,
not because the fans
asked. NOTE2: After MattS released the code,
Renegado and Malone3D (C-4) had improved the
CONtrol language and provided fixes while at RTCM.
Usurper, Cyborg and Photon Man all provided there own
tweaks. |
DOS Tekwar
Les Bird |
DOS Witchaven
Les Bird NOTE: ETTiNGRiNDER modded the source first
for the DOS game exe to finally fix the in game controls
to make it playable for the first time since WH's
release. Plus many more bug fixes , improvements and
enhancements. |
DOS Witchaven II
Les Bird NOTE: ETTiNGRiNDER modded the source first
for the DOS game exe to finally fix the in game controls
to make it playable for the first time since WHII's
release. Plus many more bug fixes , improvements and
enhancements. |
DOS Corridor 8
Les Bird |
Thanks to Corvin for his accomplishments with RTCM:
Some of Corv's credit while producing RTCM that he has provided
for the community in whole. However it can not possibly contain everything Corvin
, RTCM
and it's past members have brought to the table since 1997.
- For obtaining all the tools he could find and move them from the
niches of the corners of the internet, to everyone's, for their use
in building new works for the BUILD Games. (AOL archive tools inc).
- For obtaining the status of the #1 BUILD Engine and Game
Resource within 2 years of the site being started, at least by 1999.
- For bringing together the crude Duke3D community, and the
separated BUILD Game community's together.
- For educating Win95/98 and ME users, how to's with technical
support to keep these BUILD Games running and playable on into the
future.
- For providing other technical documents unlike any others and to
error proof some of the old information from 1995-96, and update it
moving forward.
- For proving guest members to place their technical know how on
RTCM and to display it for everyone's benefit. These include special
documents and files.
- For providing a front page, other site banner links, since 1998.
To get the primary well round sites the attention they deserve. (JS
site was the first, and honorary guest spotlight for his work with
online BUILD Editor faqs).
- For providing an endless amount of pages filled with Links to
the community BUILD Game web sites, and forum locations. To help
keep the community centered and active on into the future.
- For maintaining an active and well sorted file downloads...many
with updated version numbering and updated readme's. Many tested,
then posted for everyone to obtain.
- For providing files that where not available threw other means
than by contacting company's and groups. Then providing them to the
community for download.
- For providing a means for others to make other web sites and
other compiled projects on Corvin's work of the RTCM site's
corrected information and files. Using RTCM as their own cherry
picking location to repackaging archives, all with out giving Corvin nor RTCM and it's members
credit. No link back, no credit in the readme text, etc....prick
move people....
- For creating and providing for view and download, new areas of
the site , expanding beyond 12 gigs, and moving forward.
- More to be added as we round it out!
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R.T.C.M. Logos®Feel free to download and save these images. Or place them
on your site linking me!

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